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Harti SAMP Mountain Island

Vezi subiectul anterior Vezi subiectul urmator In jos
AutorMesaj
Sergioo
Administrator
Sergioo
Mesaje : 34
Data de inscriere : 05/02/2014
Varsta : 27
Localizare : Jibou

Harti SAMP Mountain Island Empty
MesajSubiect: Harti SAMP Mountain Island Harti SAMP Mountain Island EmptyVin Feb 07, 2014 6:23 am

You are free to use this map as it is of no use to me.
SS:
Harti SAMP Mountain Island 11l3c5w
Harti SAMP Mountain Island 2465f6h
Harti SAMP Mountain Island 24dq0j8
Harti SAMP Mountain Island Dh47s7
Code:
Code:
CreateObject(16112,271.2000100,-1791.3000500,3.0000000,0.0000000,0.0000000,296.0000000); //object(des_rockfl1_) (2)
CreateObject(16116,188.7000000,-1803.0000000,2.2000000,0.0000000,0.0000000,280.0000000); //object(des_rockgp2_04) (1)
CreateObject(16121,195.3000000,-1855.6999500,1.1000000,0.0000000,0.0000000,40.0000000); //object(des_rockgp2_09) (2)
CreateObject(16133,232.3000000,-1874.0000000,0.4000000,0.0000000,0.0000000,258.0000000); //object(des_rockgp2_18) (1)
CreateObject(17026,273.2999900,-1849.0999800,2.4000000,0.0000000,0.0000000,128.0000000); //object(cunt_rockgp2_) (1)
CreateObject(17029,246.1000100,-1781.1999500,3.1000000,0.0000000,0.0000000,200.0000000); //object(cunt_rockgp2_09) (1)
CreateObject(827,250.7000000,-1837.4000200,6.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (1)
CreateObject(827,253.8000000,-1825.1999500,6.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (2)
CreateObject(827,245.3000000,-1828.6999500,6.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (3)
CreateObject(827,253.2000000,-1831.0000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (4)
CreateObject(827,255.3999900,-1838.5999800,6.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (5)
CreateObject(827,256.1000100,-1833.4000200,6.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (6)
CreateObject(827,257.7999900,-1828.3000500,6.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (7)
CreateObject(827,248.0000000,-1833.4000200,6.5000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (8)
CreateObject(827,249.8999900,-1829.1999500,6.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (9)
CreateObject(827,248.1000100,-1824.6999500,6.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (10)
CreateObject(827,257.3999900,-1823.8000500,6.7000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (11)
CreateObject(856,277.7999900,-1830.5000000,24.2000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (1)
CreateObject(866,273.2999900,-1793.5000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (1)
CreateObject(866,276.7000100,-1797.1999500,13.6000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (2)
CreateObject(866,279.1000100,-1806.5999800,10.8000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (3)
CreateObject(866,269.3999900,-1802.6999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (4)
CreateObject(866,277.6000100,-1803.0000000,12.1000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (5)
CreateObject(866,282.0000000,-1795.6999500,12.5000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (6)
CreateObject(866,271.0000000,-1813.3000500,9.0000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (7)
CreateObject(866,275.5000000,-1804.5999800,11.8000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (8)
CreateObject(866,279.6000100,-1813.9000200,8.4000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (9)
CreateObject(866,275.5000000,-1813.5000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (10)
CreateObject(866,271.2000100,-1807.5999800,11.4000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (11)
CreateObject(866,268.5000000,-1794.3000500,14.9000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (12)
CreateObject(3524,205.2000000,-1842.5999800,5.5000000,0.0000000,0.0000000,136.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,202.2000000,-1834.0000000,6.1000000,0.0000000,0.0000000,108.0000000); //object(skullpillar01_lvs) (2)
CreateObject(3528,198.8000000,-1838.8000500,8.5000000,0.0000000,0.0000000,24.0000000); //object(vgsedragon) (1)
CreateObject(7916,197.0000000,-1807.6999500,14.6000000,0.0000000,0.0000000,0.0000000); //object(vegaswaterfall02) (2)
CreateObject(16124,203.0000000,-1800.9000200,13.5000000,0.0000000,0.0000000,294.0000000); //object(des_rockgp1_06) (2)
CreateObject(1242,211.7000000,-1845.4000200,4.9000000,0.0000000,0.0000000,336.0000000); //object(bodyarmour) (1)
CreateObject(1609,241.1000100,-1840.9000200,2.9000000,0.0000000,0.0000000,0.0000000); //object(turtle) (1)
CreateObject(1609,241.2000000,-1844.0000000,2.9000000,0.0000000,358.0000000,358.0000000); //object(turtle) (2)
CreateObject(1609,239.5000000,-1841.0000000,2.9000000,0.0000000,8.0000000,0.0000000); //object(turtle) (3)
CreateObject(1609,239.5000000,-1844.0000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(turtle) (4)
CreateObject(1598,224.5000000,-1835.5000000,3.0000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(1643,229.3999900,-1847.1999500,2.5000000,0.0000000,0.0000000,0.0000000); //object(beachtowel01) (1)
CreateObject(1643,231.1000100,-1847.5999800,2.4000000,0.0000000,0.0000000,0.0000000); //object(beachtowel01) (2)
CreateObject(2898,205.3000000,-1835.4000200,2.9000000,0.0000000,0.0000000,302.0000000); //object(funturf_law) (1)
CreateObject(2898,207.5000000,-1839.0000000,2.7000000,0.0000000,2.0000000,302.0000000); //object(funturf_law) (2)
CreateObject(3374,250.5000000,-1809.8000500,4.5000000,0.0000000,0.0000000,14.0000000); //object(sw_haybreak02) (1)
CreateObject(3374,251.3999900,-1813.6999500,4.9000000,0.0000000,0.0000000,14.0000000); //object(sw_haybreak02) (2)


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Harti SAMP Mountain Island

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